Tools · Incentive math
Comp Plan Payout Curve
A comp plan is a curve, not a paragraph. Put in the OTE, the pay mix, and the plan mechanics — threshold, accelerator, cap — and see the whole thing drawn: where the cliff is, where the kink pays double, and exactly what the next point of attainment is worth.
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The mechanics (textbook, on purpose): target variable = OTE × variable share. Below the threshold, variable pays zero; from threshold to 100% it pays point-for-point; past 100% each point pays the accelerator multiple; the cap flattens everything after it. These are the standard levers every published comp guide describes — real plans add SPIFFs, splits, and clawbacks this deliberately doesn’t model. Runs in your browser; nothing is sent anywhere unless you ask for the readout below.
Want this plan design sanity-checked?
Leave an email and I'll send back your curve with the three questions I'd ask of any plan — where the sandbagging incentive lives, what the accelerator really costs at P90 attainment, and whether the cap is saving money or exporting your best rep. Written by me, not a sequence. Usually within a day.
A comp plan is a message about what the company wants sold. The capacity planner shows whether the team carrying these plans actually covers the number.